Showing posts with label About apple. Show all posts

Saturday, December 14, 2013

Grand Theft Auto: San Andreas for iOS hits iPhone, iPad, and iPod touch

Grand Theft Auto: San Andreas for iOS hits iPhone, iPad, and iPod touch

susan rijal, Dec 12th 2013 


Grand Theft Auto: San Andreas for iOS has hit the App Store, bringing the latest open-world gaming experience to the iPad, iPhone, and iPod touch. The game, which brings three cities and a promised 70+ hours of gameplay to iOS devices, is a $6.99 download and features remastered graphics and new character models, while some of the more recent, more powerful Apple hardware get extra visual gloss.
RSG_GTASAiPAD_Screenshot_017
The game runs on the iPhone 4S, iPhone 5, iPhone 5s, iPhone 5c, iPod touch 5th-gen, iPad 2, 3rd-gen, and 4th-gen, iPad Air, iPad mini, and iPad mini with Retina display. However, those with an iPhone 5/5s/5c, or an iPad 4th-gen or more recent, will get dynamic detailed shadows and real-time environmental reflections, taking advantage of the more capable graphics chips inside.
Controls have been reworked to suit a touchscreen interface, with dual virtual analog sticks to navigate movement and camera. However, there are three different control schemes to choose between, and they can be customized.
RSG_GTASAiPAD_Screenshot_016
Alternatively, GTA: San Andreas for iOS also works with Made-for-iOS controllers, such as thePowerShell gamepad Logitech launched recently, for those who demand physical controls.
The game also features a new checkpoint system, and a cloud save system which allows Rockstar Social Club Members to sign into their account and pick up play no matter which iOS device they’re using. So, you can play during your commute and then pick up where you left off on your iPad when you get home.
Meanwhile, Rockstar Games is still prepping versions for Android, Amazon’s Kindle Fire tablets, and Windows Phone smartphones. They’re “coming soon” the studio says; last month, it was estimated that all versions would be out sometime in December 2013.
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Monday, July 29, 2013

iPad mini Review


iPad mini Review

by susan rijal


We’ve been hearing whispers of a 7” Apple-built tablet since even before the original iPad was shown off in January 2010. By late 2011, the speculative consensus seemed to center around a 7.85” iPad targeted at the then-new Kindle Fire, with a 1024x768 resolution that would give it the same pixel density as the iPhone 3GS and a resolution that matched the regular 9.7” iPad. We’ve basically been hearing about this new device every two weeks since then. Apple’s “veil of secrecy” is almost entirely gone at this point, something that is getting more obvious with every new product launch and a fact I think is worth mentioning because we’ve essentially known what the iPad mini was going to be, design and component-wise, since late summer.
The result is a healthy blend of parts-bin engineering, a device that shares features and components with many other iOS devices. The design language is nearly identical to that of the fifth generation iPod touch, as is the SoC (the 32nm shrink of A5, also shared with the iPad 2,4) and camera - a 5MP sensor with Apple’s five-element, f/2.4 optical system. With the same aspect ratio and screen resolution as the iPad 2, the iOS software stack is pretty straightforward too.
The Retina display technology is one that very prominently didn’t trickle down to the iPad mini; with seemingly the entire rest of Apple’s mobile lineup going Retina, from the iPod touch all the way up to the 15” MacBook Pro, the lack of a super-high resolution panel is noteworthy. We’re left with a 7.85” IPS panel (rounded to 7.9” in Apple’s marketing material) that runs a 1024x768 resolution and a pixel density of 163. That’s the same as the first generation iPhone (as the 3G/3GS), which was cutting edge back in 2007, and half that of the iPhone 4/4S/5. I’ll talk more about the display later on, but it’s safe to say that the Retina display is the single biggest omission from the iPad mini feature list.
iPad Specification Comparison
Apple iPad miniApple iPad 4Apple iPad 3Apple iPad 2Apple iPad
Dimensions200 x 134.7 x 7.2mm241.2 x 185.7 x 9.4mm241.2 x 185.7 x 9.4mm241.2 x 185.7 x 8.8mm243.0 x 190.0 x 13.4mm
Display7.85-inch 1024 x 768 IPS9.7-inch 2048 x 1536 IPS9.7-inch 2048 x 1536 IPS9.7-inch 1024 x 768 IPS9.7-inch 1024 x 768 IPS
Weight308g (WiFi)652g (WiFi)652g (WiFi)601g (WiFi)680g (WiFi)
Processor1GHz Apple A5 (2 x Cortex A9, PowerVR SGX543MP2)
Apple A6X (2 x Swift, PowerVR SGX 554MP4)
Apple A5X (2 x Cortex A9, PowerVR SGX 543MP4)
1GHz Apple A5 (2 x Cortex A9, PowerVR SGX543MP2)1GHz Apple A4 (1 x Cortex A8, PowerVR SGX 535)
ConnectivityWiFi , Optional 4G LTEWiFi , Optional 4G LTEWiFi , Optional 4G LTEWiFi , Optional 3GWiFi , Optional 3G
Memory512MB1GB1GB512MB256MB
Storage16GB—64GB16GB—64GB16GB—64GB16GB—64GB16GB—64GB
Battery16.3Wh42.5Wh42.5Wh25Wh25Wh
Starting Price$329$499-$399-
Unlike previous releases of the 9.7” iPad, which have all come with new SoCs or otherwise significant internal upgrades, there’s not much in the way of silicon-level innovation. Each iPad has come with a new SoC, with A4, A5, A5R2, A5X, and A6X all showing up first in the various iPads, and the only major Apple SoC release in that time to not ship first in an iPad was A6, which of course came alongside the iPhone 5 two months ago. The iPad mini, on the other hand, is on paper basically just an iPad 2,4 in miniature form, plus better cameras, optional LTE, and new industrial design.
The mini is available with the same color schemes as the iPhone 5, with the black or white bezels being joined by slate and silver anodized aluminum chassis, respectively. NAND options are the usual 16/32/64GB, with LTE-enabled models available through AT&T, Verizon, and Sprint. Pricing starts off at $329, with NAND going for $100 per step and $130 for LTE, as on the other iPads. This is a major point of contention with the mini, because the most obvious rivals in the Android world, the Nexus 7 and Kindle Fire HD 7”, start at $199 and charge less for NAND upgrades. A 32GB Nexus 7 will run you $249, same with the 32GB Kindle Fire HD, while a 32GB iPad mini goes for the rather princely sum of $429. You could buy two 16GB Nexus 7s and a bundle of paid apps for the same as a 32GB mini.
But here’s the thing - I don’t consider the iPad mini a competitor to the Nexus 7. The Nexus 7, to me, is what I buy if I’m in the market for a $199 tablet or I want a 7” Android device. It’s a completely different experience than the iPad mini. In my mind, the closest competitors for the iPad mini are, in order, the iPad 2, the Kindle Fire HD 8.9”, and the Nook Tablet HD+. The iPad 2 is obvious because these are the two lowest priced iOS tablets right now, and with similar underlying hardware, they’re actually pretty closely matched. I think the latter two are especially interesting comparisons to make, because all three exist in the ~$300 “small premium tablet” niche that has suddenly appeared.
Consider it like the Mini Cooper equivalent in the tablet world - a premium experience offered at a very attainable (if not particularly value-oriented) price point. Obviously, that game plan has worked very well for BMW in the automotive world, and certainly if any company could use it successfully in consumer electronics, it would be Apple. The business case for it almost writes itself, but does it result in a truly stand-out product or a half-hearted me-too attempt by Apple to grab a share of the budget tablet market? With relatively little in the way of new hardware to talk about, a lot of this review will center around the user experience, and that’s really what will determine how successful it is. Let’s start with the major differentiating factor brought by the iPad mini, the new form factor.
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The 2013 MacBook Air: Core i5-4250U vs. Core i7-4650U


Apple typically offers three different CPU upgrades in its portable Macs: the base CPU, one that comes with the upgraded SKU and a third BTO option that's even faster. In the case of the 2013 MacBook Air, Apple only offered two: a standard SKU (Core i5-4250U) and a BTO-only upgrade (Core i7-4650U). As we found in our initial review of the 2013 MacBook Air, the default Core i5 option ranged between substantially slower than last year's model to a hair quicker. The explanation was simple: with a lower base clock (1.3GHz), a lower TDP (15W vs. 17W) and more components sharing that TDP (CPU/GPU/PCH vs. just CPU/GPU), the default Core i5 CPU couldn't always keep up with last year's CPU.
For most users upgrading from an older machine the regression won't matter. The 2013 MBA includes a much faster SSD, better graphics, and better CPU performance compared to older MBAs as well. For those users who are either trying to make an ultraportable more of a workhorse, or who otherwise need more performance than last year's MBA can offer there is one solution. The BTO upgrade increases the base clock to 1.7GHz, adds an extra 1MB of L3 cache and includes much higher turbo frequencies:
Apple 2013 MacBook Air CPU Comparison
1.3GHz dual-core1.7GHz dual-core
Standard On11 & 13-inch MBAOptional on Both
Intel ModelCore i5-4250UCore i7-4650U
Base Clock Speed1.3GHz1.7GHz
Max SC Turbo2.6GHz3.3GHz
Max DC Turbo2.3GHz2.9GHz
L3 Cache3MB4MB
TSX-NINoYes
TXTNoYes
AES-NIYesYes
VT-x/VT-x EPTYesYes
VT-dYesYes
TDP15W15W
Processor GraphicsIntel HD 5000Intel HD 5000
GPU Clock (Base/Max)200/1000MHz200/1100MHz
Careful binning makes all of this possible within the same TDP and cooling solution as the standard configuration.
The CPU upgrade comes at a fairly reasonable cost: $150 regardless of configuration. The max clocks increase by almost 30%, as does the size of the L3 cache. The obvious questions are how all of this impacts performance, battery life and thermals. Finally equipped with a 13-inch MBA with the i7-4650U upgrade, I can now answer those questions. The two systems are configured almost identically, although the i7-4650U configuration includes 8GB of memory instead of 4GB. Thankfully none of my tests show substantial scaling with memory capacity beyond 4GB so that shouldn't be a huge deal. Both SSDs are the same Samsung PCIe based solution. Let's start with performance.
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